Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen Revision Vorhergehende Überarbeitung Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
arbeiten:design_systems_fuer_die_applikationsentwicklung [13.01.2020 23:14] – grj16524 | arbeiten:design_systems_fuer_die_applikationsentwicklung [07.11.2021 18:39] (aktuell) – [Data-Entry] wiv23079 | ||
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- | ZweitgutachterIn_secondthesisprofessor : N.N. # | + | ZweitgutachterIn_secondthesisprofessor : Niels Henze # |
- | Status_thesisstate | + | Status_thesisstate |
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Alexander, C., Ishikawa, S., Silverstein, | Alexander, C., Ishikawa, S., Silverstein, | ||
Pattern Language: Towns, Buildings, Construction. New York: Oxford University Press. | Pattern Language: Towns, Buildings, Construction. New York: Oxford University Press. | ||
+ | |||
+ | Betz, D. (2018, Juni 13). Design System Fundamentals. Retrieved from Medium website: | ||
+ | https:// | ||
Borchers, J. O. (2000). A Pattern Approach to Interaction Design. Proceedings of the 3rd | Borchers, J. O. (2000). A Pattern Approach to Interaction Design. Proceedings of the 3rd | ||
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Seffah, A. (2010). The evolution of design patterns in HCI. Proceedings Of The 1St International | Seffah, A. (2010). The evolution of design patterns in HCI. Proceedings Of The 1St International | ||
- | Workshop On Pattern-Driven Engineering Of Interactive Computing Systems - PEICS '10. https:// | + | Workshop On Pattern-Driven Engineering Of Interactive Computing Systems - PEICS '10. https:// |
- | doi: 10.1145/ | + | |
Suleri, S., Kipi, N., Tran, L. C., & Jarke, M. (2019). UI Design Pattern-driven Rapid Prototyping for | Suleri, S., Kipi, N., Tran, L. C., & Jarke, M. (2019). UI Design Pattern-driven Rapid Prototyping for | ||
Agile Development of Mobile Applications. Proceedings of the 21st International Conference on | Agile Development of Mobile Applications. Proceedings of the 21st International Conference on | ||
- | Human-Computer Interaction with Mobile Devices and Services, 52: | + | Human-Computer Interaction with Mobile Devices and Services, 52: |
- | 10.1145/ | + | |
- | + | ||
- | Betz, D. (2018, Juni 13). Design System Fundamentals. Retrieved from Medium website: https:// | + | |
- | medium.com/ | + | |
Suarez, M., Sylor-Miller, | Suarez, M., Sylor-Miller, | ||
- | Handbook [Ebook]. New York: InVisionApp Inc. Retrieved from https:// | + | Handbook [Ebook]. New York: InVisionApp Inc. Retrieved from https:// |
- | design-systems-handbook. | + | |
Vesselov, S., & Davis, T. (2019). Building Design Systems: Unify User Experiences through a | Vesselov, S., & Davis, T. (2019). Building Design Systems: Unify User Experiences through a | ||
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Wesson, J. L., Cowley, N. L. O., & Brooks, C. E. (2017). Extending a mobile prototyping tool to | Wesson, J. L., Cowley, N. L. O., & Brooks, C. E. (2017). Extending a mobile prototyping tool to | ||
support user interface design patterns and reusability. Proceedings of the South African Institute of | support user interface design patterns and reusability. Proceedings of the South African Institute of | ||
- | Computer Scientists and Information Technologists on - SAICSIT ’17, 1–9. https:// | + | Computer Scientists and Information Technologists on - SAICSIT ’17, 1–9. https:// |
- | 10.1145/ | + | |