Thema | Art | BearbeiterIn | BetreuerIn | Stichworte | Antrittsvortrag | Abschlussvortrag (MA) |
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Using Big Data in Agriculture | MA | Felix-Georg Herrmann | David Halbhuber | | 2022-08-03 | |
Does Perspective alter Perception? The Effects of in-game Perspective on the Latency Perception of Gamers. | MA | Philipp Schauhuber | David Halbhuber | Latency, Games | 2022-07-18 | 2023-07-24 |
Exploring Self-induced Effects of Latency in First-Person-Shooters | BA | Maximilian Schlenczek | David Halbhuber | Latency, Placebo, Nocebo, Games | 2022-01-17 | |
Using Artifical Neural Networks for Latency Compensation in Mobile Games | MA | Florian Kaindl | David Halbhuber | ANN, Unity, Mobile Game, Latency | 2022-03-28 | |
Investigating time-based event expectancy in video games for multiple time-event correlations | BA | Killian Probst | David Halbhuber | Time Expectancy, Games, Specific Event-based Time Expectancy | 2021-11-29 | |
Interaction between Avatar Body Type and Latency in Virtual Reality | MA | Kevin Angermeyer | David Halbhuber | Unity, VR, Latency, Avatar, Perception | 2021-11-15 | 2022-07-25 |
The Effects of Auditory Latency on Game Experience and Player Performance | BA | Maximilian Huber | David Halbhuber | Unity, Gaming, Latency | 2021-09-13 | |
Development and Evaluation of Ingame Latency Compensation Technique based on Artificial Neural Networks | BA | Julian Hoepfinger | David Halbhuber | Counter Strike, Latency, ANN | 2021-07-12 | |
Der Effekt stereotypischer Avatare auf die kognitive Leistungsfähigkeit in einem 1st-Person Spiel | BA | Corinna Geiselhart | David Halbhuber | Proteus Effekt, Avatare, Stereotype-Content-Model | 2021-06-28 | |
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