Unterschiede
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lehre:ws18:fsm_18ws:group_g:2019-01-18_mr_vr_surveys_and_evaluation_methods [04.02.2019 16:28] – Suemeyye Reyyan Yildiran | lehre:ws18:fsm_18ws:group_g:2019-01-18_mr_vr_surveys_and_evaluation_methods [04.02.2019 16:31] (aktuell) – Suemeyye Reyyan Yildiran | ||
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And here a list of all UX (user experience) Evaluation Methods (retrieved from http:// | And here a list of all UX (user experience) Evaluation Methods (retrieved from http:// | ||
- | - 2DES | + | * 2DES |
- | - 3E (Expressing Experiences and Emotions) | + | |
- | - Aesthetics scale | + | |
- | - Affect Grid | + | |
- | - Affective Diary | + | |
- | - Attrak-Work questionnaire | + | |
- | - Audio narrative | + | |
- | - AXE (Anticipated eXperience Evaluation) | + | |
- | - Co-discovery | + | |
- | - Context-aware ESM | + | |
- | - Contextual Laddering | + | |
- | - Controlled observation | + | |
- | - Day Reconstruction Method | + | |
- | - Differential Emotions Scale (DES) | + | |
- | - EMO2 | + | |
- | - Emocards | + | |
- | - Emofaces | + | |
- | - Emoscope | + | |
- | - Emotion Cards | + | |
- | - Emotion Sampling Device (ESD) | + | |
- | - Experience clip | + | |
- | - Experience Sampling Method (ESM) | + | |
- | - Experiential Contextual Inquiry | + | |
- | - Exploration test | + | |
- | - Extended usability testing | + | |
- | - Facereader | + | |
- | - Facial EMG | + | |
- | - Feeltrace | + | |
- | - Fun Toolkit | + | |
- | - Geneva Appraisal Questionnaire | + | |
- | - Geneva Emotion Wheel | + | |
- | - Group-based expert walkthrough | + | |
- | - Hedonic Utility scale (HED/UT) | + | |
- | - Human Computer trust | + | |
- | - I.D. Tool | + | |
- | - Immersion | + | |
- | - Intrinsic motivation inventory (IMI) | + | |
- | - iScale | + | |
- | - Kansei Engineering Software | + | |
- | - Living Lab Method | + | |
- | - Long term diary study | + | |
- | - MAX – Method of Assessment of eXperience | + | |
- | - Mental effort | + | |
- | - Mental mapping | + | |
- | - Mindmap | + | |
- | - Multiple Sorting Method | + | |
- | - OPOS – Outdoor Play Observation Scheme | + | |
- | - PAD | + | |
- | - Paired comparison | + | |
- | - Perceived Comfort Assessment | + | |
- | - Perspective-Based Inspection | + | |
- | - Physiological arousal via electrodermal activity | + | |
- | - Playability heuristics | + | |
- | - Positive and Negative Affect Scale (PANAS) | + | |
- | - PrEmo | + | |
- | - Presence questionnaire | + | |
- | - Private camera conversation | + | |
- | - Product Attachment Scale | + | |
- | - Product Experience Tracker | + | |
- | - Product Personality Assignment | + | |
- | - Product Semantic Analysis (PSA) | + | |
- | - Property checklists | + | |
- | - Psychophysiological measurements | + | |
- | - QSA GQM questionnaires | + | |
- | - Reaction checklists | + | |
- | - Repertory Grid Technique (RGT) | + | |
- | - | + | |
- | - Self Assessment Manikin (SAM) | + | |
- | - Semi-structured experience interview | + | |
- | - Sensual Evaluation Instrument | + | |
- | - Sentence Completion | + | |
- | - ServUX questionnaire | + | |
- | - This-or-that | + | |
- | - Timed ESM | + | |
- | - TRUE Tracking Realtime User Experience | + | |
- | - TUMCAT (Testbed for User experience for Mobile Contact-aware ApplicaTions) | + | |
- | - UTAUT (Unified theory of acceptance and use of technology) | + | |
- | - UX Curve | + | |
- | - UX Expert evaluation | + | |
- | - UX laddering | + | |
- | - Valence method | + | |
- | - WAMMI (Website Analysis and Measurement Inventory) | + | |
- | - Workshops + probe interviews | + | |
The mentioned methods above are a briefly overview of evaluation methods in the context of usability. There are a ton other evaluation methods, which are used in different fields like marketing or economy in general and are not mentioned above. We focused us to the ones in the human and computer science field. | The mentioned methods above are a briefly overview of evaluation methods in the context of usability. There are a ton other evaluation methods, which are used in different fields like marketing or economy in general and are not mentioned above. We focused us to the ones in the human and computer science field. | ||
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We wish you a wonderful weekend! | We wish you a wonderful weekend! | ||
- | References | + | =====References===== |
Åström, K. J., & Eykhoff, P. (1971). System identification—a survey. Automatica, 7(2), 123-162. | Åström, K. J., & Eykhoff, P. (1971). System identification—a survey. Automatica, 7(2), 123-162. |