↑ Thema | Art | BearbeiterIn | BetreuerIn | Stichworte | Antrittsvortrag | Abschlussvortrag (MA) |
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VR-Erlebnis auf den Domtürmen | BA | Fabian Feldmeier | Martin Brockelmann | VR, Dom, Regensburg, Jubiläum, Photogrammetrie | 2019-09-24 | |
Using Artifical Neural Networks for Latency Compensation in Mobile Games | MA | Florian Kaindl | David Halbhuber | ANN, Unity, Mobile Game, Latency | 2022-03-28 | |
Untersuchung des Effekts von individualisierten Avataren auf die physische Performanz in Virtual Reallity | MA | Melanie Kloss | Martin Kocur | Proteus Effekt, Body Ownership Illusion, Avatar Identifikation, individualisierte Avatare, physische Performanz | 2022-08-03 | 2023-01-16 |
Untersuchung des Effekts von Avataren auf die körperliche Leistungsfähigkeit beim Rudern in Virtual Reality | BA | Thomas Noack | Martin Kocur | | 2021-08-23 | |
Untersuchung des Effekts der Verkörperung einer Spinne als potenzielle Methode für die Behandlung von Spinnenphobie | BA | Eric Karl | Martin Kocur | Proteus Effekt, body ownership illusion, avatars, self-perception, presence, VR therapy | 2021-01-18 | |
The Effects of Auditory Latency on Game Experience and Player Performance | BA | Maximilian Huber | David Halbhuber | Unity, Gaming, Latency | 2021-09-13 | |
The Effect of Body Ownership in Virtual Reality on Skin Temperature | MA | Alexander Kalus | Martin Kocur | Body Ownership Illusion, Rubber Hand Illusion, Skin Temperature | 2021-04-19 | 2021-11-08 |
Notification placement on AR smart glasses | BA | Oscar Rembold | Rufat Rzayev | AR, Smart Glasses, Notifikationen, Soziale Akzeptanz | 2020-07-06 | |
Konzeption und Evaluation eines prädiktiven Systems zur Benutzereingabe Prognose im Kontext von 3D-Spielen | MA | David Halbhuber | Valentin Schwind | | 2020-05-25 | 2020-08-31 |
Investigating the Impact of Embodiment Time on the Proteus Effect | MA | Sümeyye Yildiran | Martin Kocur | Proteus Effekt, body ownership illusion, VR embodiment, rubber hand illusion, self-perception | 2020-07-20 | 2023-09-26 |
Investigating the Effect of Avatar Embodiment on Religious Bias | BA | Rafael Waldmüller | Martin Kocur | proteus effect, body ownership illusion, self-perception, presence | 2020-03-09 | |
Interaction between Avatar Body Type and Latency in Virtual Reality | MA | Kevin Angermeyer | David Halbhuber | Unity, VR, Latency, Avatar, Perception | 2021-11-15 | 2022-07-25 |
Evaluation of the Effects of Avatar and Environment on Body Temperature in Virtual Reality | MA | Lukas Jackermeier | Niels Henze | VR, Body Temperature, Embodiment | 2022-01-24 | 2022-05-30 |
Effects of Smart Virtual Assistants’ Voice on Gender Bias | BA | Kevin Angermeyer | Niels und Valentin | Smart Personal Assistant, Alexa, Gender Bias | 2019-09-02 | |
Effect of Avatar Appearance in VR on Physical Performance on a Bicycle Ergometer | MA | Florian Habler | Martin Kocur | Proteus Effekt, body ownership illusion, avatars, self-perception, presence, physical performance, Ergometer | 2020-02-18 | 2020-09-28 |
Does Perspective alter Perception? The Effects of in-game Perspective on the Latency Perception of Gamers. | MA | Philipp Schauhuber | David Halbhuber | Latency, Games | 2022-07-18 | 2023-07-24 |
Development and Evaluation of Ingame Latency Compensation Technique based on Artificial Neural Networks | BA | Julian Hoepfinger | David Halbhuber | Counter Strike, Latency, ANN | 2021-07-12 | |
Der Einfuss der Valenz von Hintergrundmusik auf das Aggressionsverhalten in einem 3rd-Person Spiel | BA | Samuel Reiprich | Martin Kocur | Proteus effect, 3rd person shooter, music | 2020-07-20 | |
Der Effekt stereotypischer Avatare auf die kognitive Leistungsfähigkeit in einem 1st-Person Spiel | BA | Corinna Geiselhart | David Halbhuber | Proteus Effekt, Avatare, Stereotype-Content-Model | 2021-06-28 | |
Der Effekt des muskulösen Erscheinungsbilds von Avataren auf das Risikoverhalten in einem 3rd-Person Spiel | BA | Christina Sedlmeier | Martin Kocur | Proteus Effekt, body ownership illusion, VR embodiment, rubber hand illusion, self-perception, presence | 2020-03-25 | |
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